Jeff Kaplan is a legendary Blizzard lead game designer of World of Warcraft and Overwatch, now preparing to launch a new game, The Legend of California, from his new studio Kintsugiyama - available to wishlist on Steam today, with alpha later in March. Thank you for listening ❤ Check out our sponsors: https://lexfridman.com/sponsors/ep493-sb See below for timestamps, transcript, and to give feedback, submit questions, contact Lex, etc.
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*EPISODE LINKS:* The Legend of California (Steam Page): https://store.steampowered.com/app/2550530/The_Legend_of_California Jeff's Game Studio: https://www.kintsugiyama.com/
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*OUTLINE:* 0:00 - Episode highlight 1:27 - Introduction 4:07 - Early games: Pac-Man, Zork, Doom, Quake 18:33 - Writing career - 170 rejection letters 34:06 - EverQuest obsession 47:04 - Getting hired at Blizzard 1:02:32 - Lowest point in Jeff's life 1:08:37 - One of Us 1:12:54 - Early Blizzard culture 1:32:36 - Building World of Warcraft 1:50:20 - How WoW changed video games 2:07:42 - Single-player vs Multi-player 2:28:35 - How Blizzard made great video games 2:54:25 - Online toxicity 3:01:59 - Why Titan failed 3:19:09 - Overwatch in six weeks 3:46:07 - Best Overwatch heroes 3:54:37 - The challenge of matchmaking 3:58:01 - Rust 4:08:22 - Why Jeff left Blizzard 4:30:35 - Diablo IV 4:32:03 - Getting back to making video games 4:40:59 - The Legend of California 4:54:44 - Greatest video game of all time 5:02:51 - AI and future of video games